About the project
With a shift in the wants of the creative market, I decided to expand my skillset to 3D animation and Augmented reality. The first steps were to learn software like blender, unity, and SketchUp to understand the design of 3D objects and animating them. Also, explorations with realistic rendering and the application of Physics concepts to different materials to create simulations were undertaken.
In future, I plan to add explorations in software like 3ds Max, Z-Brush, Unreal engine and Cinema 4D

Blender
These 3-D videos have been created using Blender as I am accustomed to using Adobe and was familiar with the toolset and creating illustrations + textures + animations. This proved to be useful while learning Blender for 3D modeling and animation. Blender is a free software is preferred by many companies. Hence, my primary 3D explorations were on this app. The tools in Blender not only proved to be amazing in modeling and sculpting but also to give color & textures, rendering environments, and creating realistic animations.








SketchUp + Vray
These images are of a 3D model created in SketchUp. This particular software was chosen as it is equipped with features that aid in building structures with ease and precision.
V-Ray is a software used extensively for rendering models created in software like SketchUp, Rhino, etc. This extension helps in enhancing the aesthetic value of the base models, bringing them to life.
Photoshop was used to touch up the rendered outputs. These models can also be used for creating AR, VR walkthroughs.



